A preview of the forthcoming Visual F# Tools for F# 4.1 to be released later this year includes support for F# 4.1, editing and compiling .NET Core and .NET Framework projects, as well as support for tuples, struct records, and a number of other F# language enhancements.
- By Michael Domingo
- 07/26/2016
Highlights of Syncfusion Essential Studio Enterprise Edition 2016 Volume 2 are a number of Agile-related components on the Xamarin end, and support for Aurelia and Angular 2 on the JavaScript end. There's also a slew of UWP additions as well.
If you've used attributes in your C# or Visual Basic programs, then decorators in TypeScript are going to look very familiar to you. They're still in development, but here's a look both at how to use them and how to write them.
Microsoft's Bing-powered code searching tool now adds contextually aware coding help for those writing C++ code.
- By Michael Domingo
- 07/21/2016
First previewed at Build 2016, this GA version comes with a number of samples for getting started with building Node.js apps that can take full advantage of Azure Blob, File, Table and Queue storage.
- By Michael Domingo
- 07/21/2016
Bash on Windows: It's new, it's exciting, but what can you do with it? We'll show you how the magic works (including some extensions for Visual Studio developers)
- By Terrence Dorsey
- 07/21/2016
Or, how lifetime can mean different lengths of time, depending on whether it's procedural- or block-level.
Microsoft offers up a new dashboard widget for Visual Studio Team Services that monitors performance, and updates the Azure Toolkit with support for Java Web Apps.
- By Michael Domingo
- 07/19/2016
There are so many ways to integrate an SSRS report into your page that the biggest problem you'll face is deciding which one to use. Peter runs through all the solutions he can think of, including those cases where you want to download the report as a file.
Here are three rules for defining ASP.NET MVC routes that you can actually understand.
Among the changes in Visual Studio 2015 Tools for Unity is a fix for an issue that prevented the abiltity to debug Unity games that incorporated Xamarin. It also incorporates support for Visual Studio 2015 function breakpoints and access to Unity MonoBehaviours.
- By Michael Domingo
- 07/14/2016
You know how to run business-readable tests. Let's continue with a few more hooks.
- By Jason Roberts
- 07/14/2016
Debugging is a crucial part of the development process. In this new series of tried and true C++ tips, we look at the basics of debugging and step through some more advanced debuggings tips for C++ developers.
- By Bartlomiej Filipek
- 07/13/2016
R has limited support for mathematical permutations, but it's there. Here's what R is capable of accomplishing.
- By James McCaffrey
- 07/12/2016
The Visual Studio team's latest update includes quite a number of enhancements, including tab, workbench, and editor improvements/addition, and some new debugging options.
- By Michael Domingo
- 07/12/2016
Besides support for nullable types, a beta of TypeScript 2.0 is now available that includes a smoother way of working with declaration files and makes module declarations more efficient.
- By Michael Domingo
- 07/12/2016
If you adopt the Interface Segregation principle, then you can eliminate (or, at least, control) one of the most annoying problems in creating very useful objects. But following that principle through to its conclusion also inverts the traditional hierarchy of the development team.
IDE usage improvements, addition of Exception helper and Xamarin 4.1 are highlights of this release, notes John Montgomery, head of Visual Studio development.
- By Michael Domingo
- 07/08/2016
It pays to be explicit and not use the emotional defaults of each language.
You can write some complicated code to ensure that you don't create any object until you absolutely need it. Or you can use the Lazy object...at least some of the time.