Last time, Eric Vogel provided an overview of the Oculus Rift VR headset. In Part 2, he starts building a game with it.
Learn how to implement the Bridge Pattern in .NET by building a Windows Store radio application.
Eric Vogel covers the Oculus Rift VR headset and how to put it too good use in your .NET apps in Part 1 of this series.
The Adapter Pattern allows incompatible interfaces to communicate. Learn how it works by building an application that calculates prime numbers.
Create a Windows Store app that consumes a Web API service.
Eric Vogel covers how to use the new Web API 2 routing attributes to create a Web service in Part 1 of this series.
Learn how to use the new Authentication filters in ASP.NET MVC 5, currently in developer preview.
The Observer Pattern is the foundation of Model View Controller (MVC) development. In this article, you'll learn how to use it by building a simple email application.
- By Patrick Steele
Learn how to use asynchronous controller actions in ASP.NET MVC 4 by building a simple Contacts Manager app.
Chain of Responsibility decouples the sender of a request from the receiver by allowing one or many handler objects to handle the request.
Eric Vogel covers the recent changes to the SignalR persistent connection API.
Eric Vogel covers shows how to use the Facade pattern to create a simple unified interface for a collection of interfaces in a .NET application.
The Prototype Pattern involves cloning objects. Learn how to create both deep and shallow clones for instances in your program where creating a new object won't work.
The decorator pattern is a good way to add extensibility to an application, as it follows SOLID design principles. Learn how to use it by adding validation logic to a form.